Digital media, games & play -

It’s not about the games.

I’ve made myself known to people as somebody very interested in games (in a learning perspective, but – hopefully – also in general).

That’s fine.

I love games.

Despite this fascination, I’ve felt an ever increasing concern over the past weeks and months:

It’s a gnawing feeling that has only been growing stronger. Basically, I don’t think games will solve anything.

Some time ago, I gave a talk at the SETT (Scandinavian Educational Technology…

Read More

Do we need games for learning?

I have again and again argued, that most learning games (or what we choose to call them at any point in time) are often quite disappointing.

At the same time, I still believe good (learning) games are relevant – as one tool among many.

There’s of course also the ongoing discussion whether or not it even makes sense to distinguish between games and learning games. All games are about…

Read More

Monument Valley

 
Monument Valley

Many people lament the current state of the games being developed:

“There’s too many games, that are not really games.”

“Games are too easy today.”

To me, none of this is a problem. It simply goes to show that there’s an increasing diversity in the games being made and the people playing them.

This is a good thing. In fact, I’ve already written about my love for diversity in games:

All…

Read More

A lack of continuity?

 
A lack of continuity?

The first edition of CounterPlay is over, and while there’s definitely lots to change & improve, I’m generally extremely happy about the way it turned out (read more about it here).

Now it feels like I’m in a big hole.

A part of this is surely just me being really, really tired.

Exhausted, to be honest.

That’s to be expected, as organising the festival was pretty intense. I should take some days…

Read More

The Hemingway App

 
The Hemingway App

I love to write.

Usually I end up experimenting with everything, including the language. Part of writing in English, for me, is improving, using and evaluating new words.

Why is that?

Well, I’m really curious, always striving to explore new approaches to writing.

I see writing as playing with words, exploring their relationships and meanings.

What happens when I use this word instead of that? How does it change the tone of my writing?…

Read More

CounterPlay – a playful journey

About a month ago, I wrote about my plans for creating a festival of play & games in Aarhus. In the meantime, I’ve been working on turning my plans and ideas, my dream, into reality. Lots of exciting things are happening, and a growing number of people are expressing their interest & willingness to contribute in various ways.

It feels like things are finally falling into place.

What is this?

CounterPlay is…

Read More

Candy Crush Saga

 
Candy Crush Saga

I usually try to play all the games, that people talk about. The big AAA hits, the small indie gems, the hugely popular games for handheld devices and anything in between. I do this out of a mix of professional interest and my eternal personal curiosity. I have much to learn about games, and playing as many games as possible is one way to further my insight. Therefore it’s…

Read More

GTA V

 
GTA V

Initially, GTA V mostly just annoyed me. Annoying characters, annoying gameplay, just annyoing. I don’t care much for driving around, waiting for something to happen, and I had absolutely no interest in the characters. I found the light (yes, the actual light) in the game world to be awfully pretty, though.

GTAV_light

I don’t know exactly when…

Read More

The diversity of games

 
The diversity of games

There’s much to like about playing games.

Even so, the one thing that keeps me coming back, and keeps me curious and excited as ever, is the almost incomprehensible diversity of games today.

To some, this may not be the most obvious of statements, and I have to keep reminding myself, that, in a way, I’m living in an echo chamber (or filter bubble) of sorts. Despite my continous attempts to…

Read More

A festival of play & games

I like to play (no shit, Sherlock).

I like to explore play.

I like to talk about play, and I like to bring people together, who play, talk about play and make other people play.

In the past, I have been responsible for a few minor conferences on games and learning (more here & here), both extremely inspiring endeavours (though also very demanding and slightly…

Read More