The first edition of CounterPlay is over, and while there’s definitely lots to change & improve, I’m generally extremely happy about the way it turned out (read more about it here).
Now it feels like I’m in a big hole.
After #CounterPlay14, I'm now, all of a sudden, completely broken, tired, in doubt, don't know what to do, where to go.
— Mathias Poulsen (@mathiaspoulsen) April 9, 2014
A part of this is surely just me being really, really tired.
Exhausted, to be honest.
That’s to be expected, as organising the festival was pretty intense. I should take some days…Read More
I love to write.
Usually I end up experimenting with everything, including the language. Part of writing in English, for me, is improving, using and evaluating new words.
Why is that?
Well, I’m really curious, always striving to explore new approaches to writing.
I see writing as playing with words, exploring their relationships and meanings.
What happens when I use this word instead of that? How does it change the tone of my writing?…Read More
About a month ago, I wrote about my plans for creating a festival of play & games in Aarhus. In the meantime, I’ve been working on turning my plans and ideas, my dream, into reality. Lots of exciting things are happening, and a growing number of people are expressing their interest & willingness to contribute in various ways.
It feels like things are finally falling into place.
What is this?
CounterPlay is…Read More
There’s much to like about playing games.
Even so, the one thing that keeps me coming back, and keeps me curious and excited as ever, is the almost incomprehensible diversity of games today.
To some, this may not be the most obvious of statements, and I have to keep reminding myself, that, in a way, I’m living in an echo chamber (or filter bubble) of sorts. Despite my continous attempts to…Read More
I like to play (no shit, Sherlock).
I like to explore play.
I like to talk about play, and I like to bring people together, who play, talk about play and make other people play.Read More
This one is old by now (in internet terms, at least. It’s from way back in April), but that doesn’t make it less interesting (and I forgot to write about it when I first watched it).
You should probably watch it (Jenn Falls even made a full transscript, if…Read More
Attending conferences aimed at the game industry is always fun, but also usually reminds me, that I probably need to clarify my relation to games.
It’s not that I personally mind my eclectic approach, working in several directions at once, it’s just that I rarely know how to convey a clear image of this in the short amount of time conference networking leaves you with (a phenomenon I was… Read More
Some time ago, I watched a documentary on wartime photographers.
One of the participants (sadly, I’ve forgotten his name) talked about documenting 9/11, and more than photographs, he was particularly awestruck with the ways people took great risks to help each other.
He called it “collective decency”.
That phrase stuck with me.
I keep thinking about it.
In society today there’s a widespread focus on (among other things) technology, economy, growth, efficiency, productivity, creativity,…Read More
Constantly trying to decipher the many, many reasons for not working with games in education, one “popular” argument has, unsurprisingly, to do with economy.
If schools must buy licenses for e.g. an entire class to play a game, that is frequently the one single reason why they won’t go down that road. Games are often considered “the risky bet”, and it seems safer to buy books (analog or digital).
Yes, many…Read More
My third time (I think?!) at Nordic Game Conference was also the best experience so far.
The two days flew by in what feels like an instant, but there’s so much to bring back home.
The atmosphere at Nordic Game is always fairly relaxed and informal, despite the packed program. People are incredibly friendly and forthcoming, and you can’t help but feel at home.
I had so many inspiring conversations…Read More